Jeeone*
All writing
March 8, 2026·7 min read

The case against your design system

A love letter to the ones we've shipped — and a plea to build fewer of them.

Design SystemsEssay

I've built five design systems. Three of them shouldn't exist. Two of those cost their companies more than they saved. I want to talk about why — and what I'd do instead, given fourteen years and a wiser liver.

Systems before customers

The failure mode I see most often is teams building a system before they have the customers to justify one. The product has three screens and four users; the team has a Storybook with 120 primitives. That's not a system, that's an altar.

A design system is a deployment strategy. If you're not deploying faster, it's a museum.

The version that actually works

Built this way, a design system is a margin — a little extra speed on every feature — not a product unto itself. Which is exactly what it should be.

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